BorrowBro

Introduction

Our interdisciplinary team collaborated to create BorrowBro—an innovative, eco-friendly platform for accessing items without ownership commitments. With expertise in UX, UI, and FE development, our focus is on an eco-conscious, budget-friendly demographic with sporadic item needs. Our vision stems from a commitment to sustainability and financial prudence. Through user research, we aim to address user pain points and provide a reliable borrowing platform. BorrowBro emphasizes a friendly atmosphere with a serious tone. We prioritize accessibility through thoughtful font and color choices for a diverse user base. Our goal is to build a platform that meets practical needs and reflects our dedication to a sustainable and accessible future

Project Overview

We’re planning to conduct user research to learn more about pain points that users may face when finding a good platform for borrowing items. We hope to create a friendly and fun outlook to the website, whilst still maintaining a tone of seriousness when it comes to borrowing items. We also want to make it more accessible, especially with font and colour choices. 

User Research

Methodology

We conducted 1v1 interviews with users to determine:

We also conducted a survey to understand the demographics and statistics of users considering borrowing items instead of buying.

Our survey focused on understanding the demographic and their experience in borrowing/lending items. 

Interviewing

We conducted six 1v1 interviews with individuals who had or didn’t have experience in borrowing and/or lending items on a similar type of platform. This was so we could understand what type of interface we needed to create in order to encourage people to borrow instead of buy, simultaneously targeting waste reduction and promoting sustainability.

The interviews focused on understanding: 


Affinity Diagram 

Interview analysis 

Several themes emerged from the interview analysis using an affinity diagram, including:

Borrowing Preferences

Borrowing Needs

Challenges and Frustrations 

Convenience and Relationships

Platform Requirements


Empathy Map

User Persona - borrower

User Persona - lender

Definition & Ideation

User Journey

Abcde stumbles across the website BorrowBro, and learns this this a new borrowing platform that promises to simplify the borrowing process whilst promoting sustainability. Skeptical at first, Abcde decides to gives it a try for a DIY bedside table. Having reservations about BorrowBro because of previous negative experiences with similar services, where items were not reviewed led to items being in poor conditions, she decides to borrow a drill. Surfing the website, she is surprised by how easy it was find a highly reviewed drill with good ratings and images from other people who have used it. She views the short, yet clear, terms and agreements of use and is happy to borrow this drill. After getting in touch with the seller, Abcde and the seller have agreed to arrange a convenient meeting time and location for Abcde to pick up the drill, but also has assured her that if things change, he is happy to send the item through the mail, subject to delivery charges. Having finally received the drill, Abcde is over the moon with this drill's condition and use, she hopes she can continue using BorrowBro to borrow items for her future projects and hobbies.

I Like, I Wish, What If

Feature Prioritisation

We carried out dot voting on the feature prioritisation to decide on the main features we needed to include in our platform. 

Moodboard

Prototyping & Testing

Information Architecture- Sitemap

- Home

  - Welcome

  - About Us

  - How It Works

  - Sustainability

- Sign Up / Log In

- User Dashboard

  - Profile

    - Edit Profile

  - My Items

    - Add Item

    - Edit Item

    - Delete Item

  - Messages

    - Chat with Lenders

    - Chat with Borrowers

- Borrow

    - Browse Items

      - Categories

    - Real-Time Availability

      - Search

    - AI-Powered Recommendations

  - Lend

    - List an Item

    - Manage Listings

  - Community

    - Public Forums

      - Sustainability

      - Hobbies

    - Group Chats

      - Eco-Friendly Living

      - DIY Enthusiasts

- Map Feature

- Support

  - FAQs

  - Contact Us

  - Report an Issue

- Sustainability Badges

- Educational Partnerships

- Delivery Options

- Offer and Accept/Reject Feature

- Terms and Conditions

- Privacy Policy

- User Agreement

- Notifications

- Account Settings

  - Email Preferences

  - Password Change

- Feedback

- Help Center

  - How to Borrow

  - How to Lend

  - Safety and Security

- User Reviews and Ratings

- News and Updates

- Mobile App

- Blog



Our Competitors

Wireframing: Desktop

Wireframing: Mobile

The problem and insights 

Problem Statement:

There is a growing need for a user-friendly and sustainable borrowing platform that addresses users' concerns related to convenience, cost, trust, and coordination while facilitating the sharing of a wide range of items.

User Insight:

Users are increasingly interested in borrowing items rather than buying, motivated by a desire to reduce waste, save money, and access a variety of resources for their diverse needs. They seek a platform that not only simplifies the borrowing process but also builds trust through clear terms, safety measures, and a sense of community.

Guerilla Testing

We tested both prototypes on users to understand the following: 

The efficacy of the chat functionality between borrowers and lenders 

The efficacy of the communities feature

Guerilla Test Findings 

We found several iterations that we could make to our prototype, this includes… 

Desktop

Mobile

Both prototypes required colour changes as users reported the secondary colour to be more approachable and friendly

Iterations - desktop

Iterations - mobile

UI Style Guide

A/B testing landing page

Objective: Evaluate the effectiveness of Prototypes A and B in terms of user engagement and clarity.

Tasks:

Eye Tracking: Use eye tracking data to enhance insights into users' interactions with both prototypes.


A/B testing results

Prototype A Summary:

Prototype B Summary:

Positive Findings:

Clear Call to Action: Eye-tracking data indicates that both Prototype A and Prototype B effectively captured participants' attention with a clear call to action. This is a positive aspect, as it ensures users understand the primary purpose of the website.

Finding Search Feature: In Prototype A, users generally found the search feature without major issues, which is reflected in the eye-tracking data. This demonstrates an efficient design and user-friendliness.

Contact Information Accessibility (Prototype A): Eye-tracking data for Prototype A suggests that the contact information was relatively easy to locate. The majority of users were able to find it without prolonged searches.

Negative Findings:

Colour Contrast Issues: Eye-tracking data indicates that users experienced difficulty with colour contrast in both prototypes. Prolonged focus or erratic eye movement in specific areas might suggest users had trouble distinguishing elements due to the colour scheme.

Finding Search Feature (Prototype B): In Prototype B, the eye-tracking data indicates that users struggled to find the search feature. Prolonged fixation or erratic eye movement in the middle of the page suggests a design issue that could confuse users.

A/B Eye Tracking Iterations

Enhance Colour Contrast: Address the colour contrast issue observed in eye-tracking data to improve overall readability and ensure that users can easily differentiate between different elements.

Prominent Search Feature: Improve the visibility of the search feature, especially in Prototype B, to reduce user confusion and ensure efficient access.

Clear Instructions or Prompts: Use eye-tracking data to identify areas where users spent an extended amount of time and provide clear instructions or prompts in those areas to guide users effectively.

User-Friendly Interface: Pay attention to areas where users found certain tasks hard, as indicated by eye-tracking data, and enhance the user-friendliness of those parts of the website.

Mock-ups 

Figma

Prototype - Mobile , Desktop

Future Directions

A/B Testing and Analysis:

Rating System:

Continuous User Testing:

Mobile Layout:

Design for Trust:

Accessibility Improvements:

User Onboarding:

User Community Building: