EasyGo

Introduction

Designing EasyGo, a post-pandemic travel app, was a four-part journey. In Part 1, I focused on understanding user pain points, conducting tests, and creating a foundational user persona. Part 2 involved defining the problem, shaping precise statements, and ideating through brainstorming and paper prototyping. As a UX designer in Part 3, I scrutinized the competitive landscape, crafted a prototype, and conducted usability testing. In Part 4, I executed a comprehensive user testing plan, iterated from wireframes to mid-fidelity, and prepared the first case study for my design portfolio. This approach resulted in EasyGo—a travel app seamlessly guiding users through post-pandemic travel complexities with personalized notifications and real-time information.

Problem 

Travelers are confused about the constantly changing rules and regulations post pandemic

Solution

EasyGo is a travel app that allows travelers to find the rules and regulations as well as receive notifications about any changes

User Research

Proto-Persona

Charlie is a futuristic traveller who embodies the spirit of exploration, discovery, and connection in a world post-pandemic. Having experienced the limitations and challenges of travel during the pandemic, Charlie seeks to embrace the new opportunities and technologies that have emerged, enabling seamless and immersive travel experiences. 

Goals and Motivations-

Exploration: Charlie aims to explore hidden gems and off-the-beaten-path destinations, uncovering lesser-known wonders of the world and sharing them with others.

Connection: Charlie seeks to foster connections with local communities, forge meaningful friendships, and build bridges across cultures, fostering understanding and empathy.

Sustainability: With a deep appreciation for the environment, Charlie prioritizes eco-conscious travel choices, supporting sustainable accommodations, minimizing waste, and promoting responsible tourism practices.

Lifelong Learning: Charlie recognizes travel as a never-ending source of education, constantly seeking opportunities to learn new skills, languages, and engage in hands-on experiences that broaden horizons.

Traits- Adventurous, Curious ,Tech-Savvy, Open-Minded, Resilient


Interview Plan

To be able to get some qualitative data the plan was to interview 5 people. Interviewing 5-6 people is considered enough because of a concept called "saturation." Saturation means that once you gather enough data or conduct a few interviews, you won't learn much new or different. By interviewing more than 5-6 people the data found in the initial 5-6 would be proved to be true as a result of more data.

I conducted 5 user interviews to find out more insights about post pandemic travel. For my 5 users I selected them based how much they travel. The 5 interviewed are a good range as they all fall onto different levels when it come to travelling.


The interview questions consisted of icebreaker/introduction questions, general questions, and specific questions in an interview. This was done for a number of reasons like:


Interview Initial Findings

“The rules and regulations are constantly changing, so it's hard to keep up with them. This can be frustrating and cause a lot of stress.”


“I also try to avoid crowded places and stick to outdoor activities as much as possible. I make sure to follow all local guidelines and regulations, and I stay informed about the latest developments regarding the pandemic.”


“It's definitely been more challenging to plan trips since the pandemic began”


“I think the rules and regulations related to travel can be a bit confusing and unclear at times. The information can change frequently, and it can be hard to keep up with the latest updates. Additionally, there can be differences in the regulations between different countries, making it hard to know what to expect when traveling. ”


“ I don't think they are clear and easy to understand”


“I think there needs to be more clarity and consistency in the rules.”




Affinity Diagram 

The first part of the affinity diagram was to collect points and notes from each of interviews. Then colour code them to show from which interview they came from.

The second part of the affinity diagram was to put the notes from each of interviews into groups.

Empathy Map

Persona

User Research

User Insight Statement

Kris's passion for travel has been hindered by the pandemic, leaving her hesitant to book trips due to the fear of unexpected travel restrictions and cancellations. She invests considerable time researching the constantly changing rules and regulations. Kris's past experiences of lost money and penalties for changing travel plans have made her cautious. She values safety for herself and her family but also yearns for the freedom to explore new places. Kris seeks a solution that provides accurate and up-to-date information, eases the burden of navigating travel restrictions, and offers flexible options that prioritize her safety while allowing her to satisfy her wanderlust.

Problem Statement

It is difficult for travelers to keep up to date with the changing rules and regulations of different countries. Planning trips has been a stressful experience before the pandemic due to other factors like uncertainty, financial risks, safety concerns and lack of flexibility. Future travelers need a way of eliminating the problems surrounding post pandemic travel.

Ideation- I Like, I Wish What if (with dot voting)

Feature Prioritization- Low/High Complexity/Impact

Feature Prioritization- How, Now, Wow

Value Proposition Canvas

User Scenario

Storyboard

User Journey Map

Lo-Fi Prototyping

Competitor Analysis

I conducted a competitor analysis of the UK government website (direct competitor) as well as British Airways and Trivago (both indirect). In this analysis I looked at the competitive advantage, strengths, weaknesses, customer reviews and made some general notes for each competitor.

Trivago -

British Airways-

Limited Sign-In Options: The absence of obvious options to sign in using external accounts like Google might limit user convenience and result in a longer registration process. Offering alternative sign-in methods or integrating popular authentication services can streamline the login process and enhance user accessibility.

Lack of On boarding Experience: The app's limited on boarding experience, with only a welcome screen, suggests that the primary focus is on users who are already familiar with the app or those who primarily use it for finding flights. However, providing some form of on boarding or introductory guidance could benefit users who are new to the app or need assistance in navigating its features.

Gov.uk -


Competitor Analysis Matrix





Based on the matrix some of the potential opportunities for my app include:

Sketches wireframes

Digital wireframes

Test

User Testing Plan

Questions wanted to be answered:


The user testing plan consisted of 4 main tasks:

Test 1- Onboarding Process Findings

Test 2- Signing Up/In Findings

Test 3- Finding Rules and Regulations Findings

Test 4- Filtering Rules and Regulations Findings

Priority Matrix

Final Wireframes

Figma

Prototype Mobile